Cloak of Lunar Light

Requires Attunement

While wearing this cloak, you can pull its hood over your head, as an action, to cast Invisibility on yourself. Causing yourself, and anything you are carrying or wearing, to become invisible.

Invisibility drops when an attack is made, or a spell is cast.

Alternatively, the Cloak of Lunar Light can harness the light of the moon and, as an action, cast Moonbeam.

The cloak has 3 charges. Each use of the cloak expends 1 charge. The cloak regains 1d3 expended charges daily at midnight.

Detrimental Effect: While attuned to this item you have vulnerability to radiant damage.
Warning: This item loses its magic if exposed to sunlight for 1 hour without interruption.

Casting Time: 1 action
Range: Touch
Duration: Concentration, up to 1 hour

A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. The spell ends for a target that attacks or casts a spell.

Casting Time: 1 action
Range: 120 ft
Duration: Concentration, up to 1 min.

A silvery beam of pale light shines down in a 5-foot radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, dim light fills the Cylinder.

When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.

A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.

On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction.

Cloak of Lunar Light

Aversten Zenkall Zenkall